-- 事件
CONST_EVENT = {
    attackDetect = "attackDetect",
    attackGetTarget = "attackGetTarget",
    attackReady = "attackReady",
    beAttackReady = "beAttackReady",
    attack = "attack",
    beAttack = "beAttack",
    skillStudy = "skillStudy",
    skillReady = "skillReady",
    skillCast = "skillCast",
    skillEffect = "skillEffect",
    skillStop = "skillStop",
    skillFinish = "skillFinish",
    itemUsed = "itemUsed",
    itemSell = "itemSell",
    unitSell = "unitSell",
    itemDrop = "itemDrop",
    itemPawn = "itemPawn",
    itemGet = "itemGet",
    itemDestroy = "itemDestroy",
    itemMixed = "itemMixed",
    itemSeparate = "itemSeparate",
    itemOverWeight = "itemOverWeight",
    itemOverSlot = "itemOverSlot",
    damage = "damage",
    beDamage = "beDamage",
    avoid = "avoid",
    beAvoid = "beAvoid",
    breakArmor = "breakArmor",
    beBreakArmor = "beBreakArmor",
    swim = "swim",
    beSwim = "beSwim",
    broken = "broken",
    beBroken = "beBroken",
    silent = "silent",
    beSilent = "beSilent",
    unarm = "unarm",
    beUnarm = "beUnarm",
    fetter = "fetter",
    beFetter = "beFetter",
    bomb = "bomb",
    beBomb = "beBomb",
    lightningChain = "lightningChain",
    beLightningChain = "beLightningChain",
    crackFly = "crackFly",
    beCrackFly = "beCrackFly",
    rebound = "rebound",
    beRebound = "beRebound",
    noAvoid = "noAvoid",
    beNoAvoid = "beNoAvoid",
    knocking = "knocking",
    beKnocking = "beKnocking",
    violence = "violence",
    beViolence = "beViolence",
    spilt = "spilt",
    beSpilt = "beSpilt",
    limitToughness = "limitToughness",
    hemophagia = "hemophagia",
    beHemophagia = "beHemophagia",
    skillHemophagia = "skillHemophagia",
    beSkillHemophagia = "beSkillHemophagia",
    punish = "punish",
    dead = "dead",
    kill = "kill",
    reborn = "reborn",
    levelUp = "levelUp",
    enterUnitRange = "enterUnitRange",
    enterRect = "enterRect",
    leaveRect = "leaveRect",
    chat = "chat",
    esc = "esc",
    selection = "selection",
    deSelection = "deSelection",
    upgradeStart = "upgradeStart",
    upgradeCancel = "upgradeCancel",
    upgradeFinish = "upgradeFinish",
    constructStart = "constructStart",
    constructCancel = "constructCancel",
    constructFinish = "constructFinish",
    pickHero = "pickHero",
    playerLeave = "playerLeave",
}
